Tool
Enter zones, takt, and each trade's work per zone
Duration = (zones + trades − 1) × takt
| Trade | Days per zone with one crew | Crews needed | Utilization |
|---|
Calculator Library / Lean Construction
Turn zones, a takt time, and each trade's work per zone into a total duration, the crews each trade needs, and a takt train chart that shows the flow.
Tool
Duration = (zones + trades − 1) × takt
| Trade | Days per zone with one crew | Crews needed | Utilization |
|---|
Takt train
Instructions
This calculator shows what a takt plan means in duration and crews. You enter the number of zones, the takt, and how many working days each trade needs per zone with one crew, and it works out how many crews each trade needs to keep pace, how tight each trade is, and how long the sequence takes.
Use it early in planning to test whether a target finish date is realistic, to size crews, and to spot the trade that will limit the flow.
| Measure | Formula | Meaning |
|---|---|---|
| Total duration | (zones + trades − 1) × takt | Time for the last trade to finish the last zone. |
| Crews needed | Round up (days per zone / takt) | Crews required for a trade to complete a zone within one takt. |
| Utilization | Days per zone / (crews × takt) | How much of each takt the trade's crews are working. |
| One-trade-at-a-time baseline | Trades × zones × takt | An extreme baseline where trades never overlap. |
The pre-loaded example has 6 zones, a 3-day takt, and five trades needing 4, 3, 5, 3, and 2 days per zone. Framing and drywall need two crews each (ceil(4/3) and ceil(5/3)), and the others need one, so seven crews are used in total. Duration is (6 + 5 − 1) × 3 = 30 working days, or 6 weeks. Drywall has 83% utilization and paint and rough MEP have 100%, so the plan has little slack in those trades.
The one-trade-at-a-time baseline of 90 days is an extreme reference, since real schedules overlap somewhat. The value of flow is that all five trades work at once in different zones.
Total duration equals the number of zones plus the number of trades minus one, multiplied by the takt time. The first trade starts in the first zone, each later trade starts one takt after the one before it, and the last trade finishes the last zone after zones plus trades minus one takt periods.
Enough crews for the trade to finish a zone within one takt. Divide the trade's days per zone with one crew by the takt and round up. A trade that needs 5 days per zone with one crew needs two crews to keep up with a 3-day takt.
Utilization is the share of each takt that a trade's crews are actually working, calculated as days per zone divided by crews times takt. A trade near 100% has little slack for delays, while a trade at 60% has spare capacity that could take on extra scope or allow a shorter takt.
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